Your mech has two modes of movement your standard walker mode a'la Terminator, and a high speed car mode. Like a lot of PS1 titles, the controls are deceptively simple but require players to be impossibly fast and precise with their movements. The sound gives the gameplay some extra pizzazz, and certainly elevates the action on-screen.ĭespite the stellar presentation, one major failing for Future Cop is the controls. The sound design is also noteworthy, featuring decent voice acting in an era where voice-overs are usually laughable, and well-done sound effects accented by decent techno-battle music. The graphical presentation also doesn't look as rough or jagged as other PlayStation titles, which is a huge plus considering how rough around the edges this time period was. There is even some color thrown in for good measure, coupled with a diverse number of enemy types and level design without frame rate issues. Fully-rendered 3-D cut scenes accent a top-down camera view with a decent number of polygons on screen. The game is gorgeous as well, especially for the time. The premise is relatively thin, but it’s just enough exposition to justify the gameplays design and feel, as well as the action-heavy combat that is utilized for the gameplay. Fight back against gangs of lunatics, mutants and robots terrorizing the mean streets of post-apocalyptic Los Angeles. It's a shame too, because despite being weathered by age, Future Cop still has some gas left in its tank to make it worth a spot in a PlayStation fans collection.įuture Cop: L.A.P.D has you command an experimental mech called the X1-Alpha, and your goal is simple. Reportedly, only 200,000 copies were sold for the PS1, which is probably why the game was not given a proper sequel. Originally released on the PlayStation back in 1998, the game would get a Mac and Windows release a few months later, before falling into relative obscurity. The first title created by EA Redwood Shores would be something more traditional though, and that would be the shoot em’ up action game Future Cop: L.A.P.D. This includes Lord of the Rings: The Third Age, 007: From Russia with Love, The Simpsons Game, and one of the first augmented reality games ever made by a major game company, Majestic. One of several subsidiary companies for the conglomerate known as Electronic Arts, EA Redwood Shores has a unique career, developing a ton of titles for EA that you would not expect to be on their resume. Before Visceral Games became a Battlefield producing factory, it started life as EA Redwood Shores.
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